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Course Overview

Why Choose This Course?

Everything you need to become successful

Expert Trainers

Learn from industry professionals with years of experience

Industry Certificate

Get certified and boost your career prospects

Course Curriculum

Comprehensive modules designed for complete learning

Maya interface and file management Basic 3D shapes, parameters and pivot points Basic 3D modeling and mesh editing Bridge, mirror, extrude and bevel tools Mesh merging, separation and grouping Character modeling principles Human body modeling Gaming props and environment assets

UV mapping and UV layout Cutting models and creating UV layouts Hypershade overview Color, texture, noise and gradient nodes PBR material creation and application Material development for realistic models

Rigging fundamentals Bouncy ball rig Character rigging using advanced skeleton Animation principles Character animation using curves Walk and jump animations Camera setup and camera animation Render settings and output size CPU and GPU rendering Revision and practical work

3ds Max interface and file management Basic shapes, parameters and pivot points Mesh modeling and Edit Poly tools Bridge, extrude and bevel operations Mesh merging, separation and grouping Character modeling concepts Human body modeling Perspective matching UV mapping and UV layouts Materials and PBR texturing Rigging and character animation Walk and jump animation Camera setup and rendering

SpeedTree interface and workflow Node-based tree creation Creating trees and bushes Applying textures and materials Gradient and stylized game-asset materials Wind, forces and tornado effects Seasonal tree creation HDRI and lighting setup Render settings Exporting animated tree models Environment project with trees and mountains

Introduction to Substance Painter Interface and layer workflow Model baking Preset and PBR materials Brushes and painting techniques Smart materials Creating custom smart materials Layer masking and alpha maps Lighting and environment setup Exporting materials to other software High-quality model rendering

complete environment planning and modeling Combining Maya, 3ds Max, SpeedTree and Substance Painter Creating realistic environment assets Applying materials, lighting and textures Animation and rendering Final environment project development Maya shortcut keys and practical workflow

Course Demo Video

Watch this demo video to get an overview of what you'll learn in this course.

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Course Information

Duration: 90 Days
Level: Beginner
Language: English
Projects: 0
Certificate: Yes
Placement: Yes

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